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Wednesday, October 29, 2014

Indie Day 23 - Too Spoopy

ghosts should be in this game, and so in this game they shall be.

here's their code,


move_towards_point(obj_protagonist.x, obj_protagonist.y, 7)



no path, they just move towards you.



look at how terrifying that, poorly drawn ghost sprite is.

soon they'll have life, and will damage you as well, and maybe have an aggro range, meaning they will only follow you if you are in a certain radius from them. (also, better sprites.)

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