The Sassyquatch's Blog
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Friday, December 5, 2014
Indie Day 46 - Fixed Some Issues the Sword Pickup Was Having With Changing Rooms
for example, if you picked up the sword, went out of the room, and then went back, the sword would re-spawn.
this sort of fixed it.
now instead of an 'instance_destroy();' code, the object is persistent, and just goes invisible.
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