alright i got them all of the creatures to move differently and out of sync.
so yea, that's cool. i have the code for these things to happen as well.
path_position = random(1);
for the skeletons.
because of the 3 in that variable slot in the code, the skeletons will reverse their paths once they're done.
path_position = random(1);
for the slimes.
because of the 2 in that variable slot in the code, the slimes will continue on the path from where they finish.
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